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Firsthand XR

Mixed reality training: the scenario comes to your room

Switch on passthrough and your real room appears around the scenario. The patient and the equipment stand in your classroom, sim lab or ward, at real size.

Cardiac arrest panel with the mixed reality switch on, beside the patient in the ICU bed

In-app capture. The panel’s “Mixed reality: on” switch turns on passthrough.

Available

Passthrough mode

Meta Quest 3 has cameras on the front. In passthrough, they show the real room in colour, and the scenario is drawn into that view at real scale.

  • Same scenario, either mode

    No separate content. Switch from full VR to mixed reality on the panel.

  • Scoring unchanged

    The patient engine, timing and debrief work the same way in both modes.

  • “Bring the scene to me”

    Move the scenario to fit the space you have, instead of moving furniture.

  • HoloLens 2 too

    For organisations that already own Microsoft HoloLens 2, the scenario appears as holograms through the clear visor. See AR training.

Why train in your own room

The benefits are practical, and most of them come from simply being able to see.

  • Train in your own room

    The classroom, the sim lab or the ward bay becomes the scene. No need for a dedicated empty VR space.

  • See the real room

    Trainees can see walls, furniture and each other, so they are less likely to walk into things or lose track of where they are.

  • See your team

    In a team session in the same room, people see their colleagues’ real faces and gestures, not avatars.

  • Easier first time

    Some people find it easier to start with the real room in view. Switch to full VR when they are ready.

Safety: better, not solved

Seeing the real room helps. Trainees notice the chair behind them and the colleague beside them. It does not make the headset risk-free.

Keep a clear play area, keep sessions short for new users and keep an educator in the room. The full guidance, including photosensitivity and age, is on our trust and safety page.

Coming

The manikin overlay

Next, the virtual patient will sit on your real manikin. Trainees do compressions and airway on the manikin and see a face that changes colour, chest movement and a live monitor through the headset.

It combines what each does best: the manikin for touch and force, the headset for signs and consequences. VR vs manikins.

Newborn with blue lips and an open mouth, gasping: a sign a plastic manikin cannot show

Want mixed reality content built for your rooms or equipment? See AR and mixed reality development.

Mixed reality questions

What is mixed reality training?

Training where the simulation is placed in the real room. On Meta Quest 3, the headset’s cameras show your surroundings in colour, and the scenario appears in them.

Which headsets support it?

Compatible with Meta Quest 3 and PICO 4 Ultra Enterprise in passthrough mode, and Microsoft HoloLens 2 for existing fleets. PC VR does not support it.

Is mixed reality safer than VR?

Seeing the room helps people avoid furniture and each other. It does not remove the need for a clear play area and a supervisor. Our safety guidance applies to both modes.

Can I switch between VR and mixed reality?

Yes. The same scenario runs in either mode, switched from the panel.

Can the virtual patient sit on our manikin?

Not yet. The manikin overlay is coming. Today, scenarios are placed in your room alongside your equipment.

  • XR training explained

    VR, AR and mixed reality in plain words, and which to use for what.

  • VR training

    Room-scale, interactive simulation on standalone headsets.

  • AR training

    In the real room on HoloLens 2 and Meta Quest 3, plus phone web AR built to order.

  • VR in healthcare

    Clinical VR simulation for nursing, hospitals and aged care.

See it in a headset

Book a 30-minute demo. We will run a scenario live, talk through your training units and scope a pilot that fits your team.

Switchroom emergency scenario with a co-worker kneeling beside a collapsed worker and an AED