What’s new
What changed in each build, newest first. Updates reach your headsets as content packs or app updates. See how updates work.
1.4
Build 1.4
LatestA new ICU bed with a CPR mode, new ward equipment, a new EV body, and a round of fixes for people, seats and sound.
New ICU bed with CPR mode
The bed sits the patient up at 45 degrees on the ward, and drops flat for CPR when the arrest starts.
New ICU equipment
New equipment around the bed, including an upright dual-channel infusion pump on its pole with the screens facing the room.
New EV body
A new vehicle body in the EV high-voltage workshop, with opening bonnet and boot.
Newborn updates
The newborn now gasps, with blue lips when cyanosed and a proper mouth when it opens.
Birth suite updates
A tidier birth suite, with the midwife and doctor standing where they would at a resuscitation.
Staff placement and seat fixes
Staff stand in sensible places, and chairs in the office and break room face their tables.
Cleaner ambience
The low background hum is gone from the ward, office and break room. Rooms now sound like air conditioning and distant voices, not a drone.





1.3
Build 1.3
People got more real, and trainees got somewhere to start.
Lip sync
Characters’ mouths move with what they say.
Gaze
Staff and patients look at the person they are talking to, and at what is happening.
Natural staff
Staff stand, shift and move more like people at work.
Uniforms
Updated staff uniforms.
Lobby
A new lobby where trainees pick a scenario, continue where they left off or join a team session.
Audio fix
Reverb and loudness fixed across the rooms.



1.2
Build 1.2
Sound, touch and guidance.
Soundscape
Every room has its own background sound, along with the sounds of its equipment.
Haptics
Controller haptics for key actions.
Hotspots
Practice mode adds hotspots on the patient, so findings appear where you are looking.
Polish pass
A round of fixes across panels, lighting and materials.

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